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Joining TSC?


Looking to join us? First register with a valid email, then read the top post in this "What to expect in Darkfall TSC" thread,
then fill out your
Application
:)


Warming up for Mortal Online
 
Guild Info
Well hopefully everyone got the group email that was sent out, we're getting a few things geared up to give Mortal online a whirl. We're trying not to get caught in the hype this time, but some things about MO sound very promising, and I'm thinking it's going to be more about smaller scale pvp, rather than huge 500 vs 500 lagfests. To me thats a good thing, and I'm looking forward to that and other features, like individual player housing along with clan housing.
We'll be holding a meeting on Sunday, June 28th at 2pm pacific time, on our standard Ventrilo server. Thats 5pm eastern, 4pm central, and 3pm mountain time, or 10pm GMT for our Euro guys. If you're not sure about your vent password anymore, contact me before then or use a different handle for the time being. We want to see how many people are interested in MO and talk about beta and release plans. The MO preorder (which includes a beta spot) opens up on the 29th.

We will also be cleaning up our roster after this meeting - anyone that can't make it will be moved to our inactive list. If you do decide at some later point that you want to give MO a whirl with us, there'll be an quick form on the website to request re-activation.


Posted by Malishan on Mon Jun 15, 2009 10:00 am ( Reads: 191 ) (comments? Guild Info | Score: 0)
 

 
Pre-release meeting postponed
 
Guild Info Well hang in there guys, in the grand scheme of things the delay of Darkfall is a short one! We're pushing back our pre-release meeting to Sunday February 22nd, same time 2pm PST, 5pm EST. We'll continue our standard sunday vent hangouts and new member introduction/interviews, and talk about plans for those of you that get in on the stress test. These pushbacks are a common occurance with game development, we can't get too pissed.

We'll be that much more ready when the time comes, and the game will be that much more ready for us!


Posted by Malishan on Fri Jan 16, 2009 5:38 am ( Reads: 257 ) (comments? Guild Info | Score: 0)
 

Pre-release Vent Meeting
 
For those of you that missed it, the release date has finally been announced, and hopefully its set in stone - January 22nd! Theres a few details we want to go over, so we'll be having a vent meeting on Sunday January 18th, at the same time as our normal weekly vent hangouts - 2pm pacific, 5pm eastern. We'd like as many as can possibly make it to be there, so make time if you can, we don't want to have to go over this more times than we have to. See ya all there! Hopefully you lazy non-email checkers get the word Razz

Posted by Malishan on Thu Dec 18, 2008 3:38 am ( Reads: 259 ) (comments? Guild Info | Score: 0)
 

 
Weekly vent meeting from now untill release
 
Well we just finished our vent meeting today, turnout was slim but we had some good discussions, and we've decided to do it again every sunday at the same time, 2pm Pacific time, thats 5pm Eastern , 4pm Central, and of course 3pm Mountain time. Pacific is GMT -8 hours for Euro members.

Hopefully we'll have yet another DF announcement this coming week for some fresh info to talk about, and we can go over what we talked about this week for anyone new that shows up.

Also note that those that are here and active will be in line for quick promotions and council spots. It's not at all like I'll throw old timers out with the trash, but with the game coming up soon we need people that are here and excited and willing to help get things rolling on day one. We're rebuilding and those that are here now will be an important part of our core group.

So anyways, i'll see you all here next week, same time, same channel Smile


See vent server info under the Communications link in the main menu.


Posted by Malishan on Mon Oct 20, 2008 4:35 am ( Reads: 321 ) (comments? Guild Info | Score: 0)
 

Open Beta will be FINISHED by December
 
Thats right, in an announcement today at the Darkfall forums, they mentioned a bit about their event at the Athen's Digital game developers convention, and said that open beta will be ***complete*** by the beginning of December, with release soon to follow. It's time to wake up you snoozers, or you're going to lose out! Get out and upgrade your systems soon if you can and haven't already Smile

Posted by Malishan on Fri Oct 17, 2008 4:10 am ( Reads: 342 ) (comments? Guild Info | Score: 4)
 

 
Clan Positions Available
 

We're looking to fill a few positions, including recruiters, diplomats, architects, cartographers, and a guild bard/journalist. See the full descriptions and requirements in the Inner Circle forum! These positions are independant of rank and are available no matter what rank tree you plan to be in, but may be a path to promotion.


Posted by Malishan on Tue Sep 30, 2008 7:16 am ( Reads: 388 ) (Read More... Guild Info | 1 comment | Score: 0)
 

Darkfall Individual Beta registration is now open!
 

Get your asses to the darkfall beta app and sign up! It's almost time to start the mayhem! Even if you are in the clan beta list, you should still apply for this one also.
Also check out the nice new DF trailer


Posted by Malishan on Sun Aug 31, 2008 12:47 am ( Reads: 349 ) (comments? Guild Info | Score: 0)
 

 
DarkFall Release and Beta Info!!
 

The developers have finally given some concrete into on their time-frame for beta and release! The latest Dev Journal at the Warcry network says they have a set date for release in 2008, preceded a few weeks by beta. It sounds like they really are going to have pretty much just a stress test before DF hits the shelves. Let the tears of joy fall, yes, in this case it is ok for a grown man to cry Razz

Only a few more short months to go people, so lets all be ready! Guild notification emails will be going out in the next few days, and again when a precise date is announced. Beta may not mean as much as we had hoped as far as getting us a head start, but the good news is that ALL of us will likely be playing sooner than we would have guessed. I will be trying to get a few recent new friends from WOW to come join us.

Other iinteresting news in this update - the single character per server rule is definitely in. This will be both a good and a bad thing imo. Guild city NPCs will also function for all races, and will not attack guild members based on racial factions. Stay tuned at least once a week if you can, we will be making some decisions based on this new info.


Posted by Malishan on Sun May 11, 2008 12:28 am ( Reads: 435 ) (comments? Guild Info | Score: 0)
 

Gallery updated.
 

Our Gallery has been updated with pretty much (but not quite) every known Darkfall screenshot in existance. Browse through, or put it on slideshow mode and sit back to enjoy Smile

This current Gallery system is nice, but it will probably eventually be changing, because the flash file for it needs to be updated manually on my local machine then reuploaded every time I want to add a new picture. I'll be setting one up eventually that works with our screenshot uploader, so that anyone can upload something for the gallery easily. Right now the uploader just puts the new SS's in rotation for the thumbnail SS on our homepage.


Posted by Malishan on Sat Nov 10, 2007 8:39 am ( Reads: 499 ) (comments? Guild Info | Score: 0)
 

 
Pick a name for our elite First Response Team!
 

Time is counting down on our Roll Call, if you haven't signed in, head to the Gathering Forum thread here.
New recruits, and anyone else who hasn't read this, also check this thread out, about what to expect in Darkfall TSC..
Finally, if you have any ideas, head to the Inner Circle forums and help pick a name for our First Response Team, our elite guild within a guild, our Marines.


Posted by Malishan on Fri Oct 26, 2007 9:27 am ( Reads: 505 ) (Read More... Guild Info | 2 comments | Score: 5)
 


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